Videogames e mappe: per un approccio geografico
- Autori: Mercatanti, L; Sabato, G
- Anno di pubblicazione: 2024
- Tipologia: Capitolo o Saggio
- OA Link: http://hdl.handle.net/10447/667083
Abstract
This contribution, using a geographic-cultural perspective, intends to propose a reflection through the case study of some management video games in the “4x” genre, focusing on the production and use of a digital cartography that becomes an indispensable geographic reference.