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MASSIMO LIMONCELLI

Dallo scavo archeologico alla riprogettazione virtuale di un edificio: La chiesa a doppia abside del casale di Quattro Macine, Giuggianello (Lecce)

Abstract

The increasingly widespread use of computational technologies in the archaeological field it has opened up new possibilities of research thanks to the passage of information technology from simple support for "management and documentation" of data as a tool for the "production and analysis" of data themselves. Nowadays, having new software from computer-aided architectural design (Computer Aided Design) it is possible for the archaeologist to use the computer to realize a virtual reconstruction intended as a tool of archaeological analysis of an artifact building, retracing all the individual steps of the activity constructive up to the original architectural project. To proceed in this work we must do a reverse procedure to the one that led to the construction of the building, which is nothing but the result of the various aspects of the building process, starting from what remains of the architectural and archaeological evidences of the monument, that is, construction activity.