ARCHEOLOGIA VIRTUALE A SEPPANNIBALE: LA RESTITUZIONE 3D DELLA CHIESA
- Autori: LIMONCELLI Massimo
- Anno di pubblicazione: 2011
- Tipologia: Capitolo o Saggio
- OA Link: http://hdl.handle.net/10447/369763
Abstract
Virtual Reality applications, such as 3D modelling for exemple, has lately joined research, first with popular teaching role by realizing ideal reconstructions of monuments, cities, landscapes and so on, and only quite recently with the aim of increasing knowledge. Computer Graphics integrated methodologies represent, particularly in archaeology, architecture and field drawing, an update of traditional studies on ancient monuments.